Per-city Settings ⚙️

Per-city settings let one city behave differently from the rest.

Access: Base

There is no single screen for this. Open a module's tab and scroll to its per-city section. Every city starts on Global, which means it follows the module's main settings.

What can be changed per city

Collector

  • collection frequency, or off for that city;
  • cultural events; and
  • cave: when to store silver and how much.

Recruiter

  • whether batches for this city may ask for resources (Global, Enabled, or Disabled); and
  • how many batches ahead to prepare.

Herald

  • militia;
  • auto-dodge;
  • CS split strategy; and
  • troop roles.

You can also change a city's auto-dodge from the small Grepomat panel in some Grepolis city windows.

Trader

  • role: Provider, Consumer, or Inactive;
  • for consumers: fixed quantity or threshold, with its own amounts; and
  • for providers: whether to Wait for full stock.

Wonder

  • Global amounts, Personalized amounts, or Disabled.

How to use it

  1. Open the module's tab.
  2. Find the city in the per-city list (use the search box).
  3. Change the setting. Changes save automatically.
  4. To undo, set the city back to Global or use the reset button.

Keep most cities on Global and only change the ones that need it. If one city acts differently from the others, check its per-city settings first.