Hidden Wall Kills 🧱
Hidden Wall Kills estimates which hidden attacking units were killed in a supported defense report.
Access: Base
It does not create a general per-city wall statistics dashboard.
What it does
When a new report arrives, Grepomat:
- reads the attacking-unit kill totals from the Grepolis Wall view;
- compares them with the previous totals;
- associates positive differences with the new report; and
- saves the result for that report for 14 days; and
- adds a Hidden units killed button when you open that report.
Open any saved report—not only the latest one—and click the button to see land, naval, and mythical unit counts. If its result is no longer available, Grepomat explains that saved wall-kill history is deleted after 14 days.
Limits
- A city with Wall level 1 or higher is needed so Grepomat can read wall data.
- Reports are processed one at a time.
- The result is a difference between wall snapshots. Closely timed or unsupported report changes can prevent a reliable match.
- The button only appears on reports where Grepomat found a matching hidden-unit difference.
- Results survive a reload and are kept for 14 days, then deleted.
This feature only reads and displays report information. It does not perform a game action.